![]() Many of these titles are ones that were already expected and greatly anticipated like Halo Infinite or The Gunk, which was shown off during last year's Xbox Games Showcase. This morning Microsoft decided to put out the list of all the currently known exclusive games coming to its latest consoles. Counter Missile Swarms by launching Flares, keep your Heat low to avoid enemy lock-on, use your Jammer to further avoid detection.Related: Why PS5 & Xbox Series X Still Can't Compete With Nintendo Switch Use your Plasma Rifle for the highest damage-per-second (if you're feeling accurate). Use your Minigun to spray them at close range, or your Laser or Railgun to snipe them at a distance. Use your Autocannon to bombard them on the ground. Use missiles to drive your opponent out of the sky. In addition, your Exo-Armor can launch swarms of missiles at your enemy once you achieve lock. Your primary weapon is the Multirifle, one gun with six firing modes. Gameplay is tuned towards a hide-and-seek experience, with intense firefights where players are countering each other by switching weapons and tactics on the fly. If you want to work with the best, and want to play a part in defining the future, you too can apply to be a part of the first pan-human enforcement branch the ExoCorps. As esoteric and dangerous technologies are combined by top engineering and scientific minds, applicants are recruited from peacekeeping services around the world in order to train, test and define a new paradigm of warfare. Virtual and live-fire exercises, hardware trials and tactics evaluations are held in top secret installations around the globe and beyond. In the year 2040, an international team has come together to create a new brand of conflict doctrine for the future. Peer-to-Peer hosting (on most networks).Player Customization (armor skins, with many more options to come).Three Game Modes - Deathmatch, Team Deathmatch, Capture the Flag.Engage in intense aerial duels at 200 kilometers per hour, and play Deathmatch and Capture-the-Flag matches in environments inspired by locations on Earth, Moon and Mars.ĭrawing inspiration from books like Starship Troopers, movies like Top Gun, and games like Tribes and Counter Strike, ExoCorps is a multiplayer arena built with an emphasis on wickedly fast tactical gameplay and high-caliber weapons. Part space suit, part jet fighter, and armed with the latest weaponry, the Exosuit is the pinnacle of infantry powered armor. Our social media accounts are checked less frequently, and some of the social media accounts mostly serve to direct people to the places where we're most accessible.” Links to Discord and Forums are also accessible via the game's title screen menu. We will be checking our forums hosted on the Steam Community Hub as well. “So far we've been handling much of our play tester feedback using Discord, and we will be more flexible in our handling of feedback as we expect to evolve our engagement strategies moving forward. How are you planning on involving the Community in your development process? Final release price is still being determined.” It is unlikely to change during our early access period, with the exception of a temporary discount when early access first begins. “The game will increase in price once it becomes more feature-complete. Will the game be priced differently during and after Early Access? We have some official dedicated servers to play on, but players can also host their own servers.” There will be 5 maps available upon Early Access release. All game modes can be played offline with AI drones. “Current game modes include Deathmatch, Team Deathmatch and Capture the Flag. What is the current state of the Early Access version? Plus whatever may be needed in response to our community, of course!” ![]() We'd like to make more maps, build out our progression models, provide for more customization to armor and weapons, add a Mutator system that will allow for player "quick-mods". “We feel like we have a solid start, but by no means do we think this is feature complete. How is the full version planned to differ from the Early Access version? Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.” “We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. The best way to do that is to start growing our community and get feedback from those interested in our game.”Īpproximately how long will this game be in Early Access? “We'd like to make the foundational mechanics of the game as good as possible while we continue working on it.
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